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- PUBLIC METHODS
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Game::Battleship::Craft
version 0.0602
A Game::Battleship::Craft
object represents the profile of a Battleship craft.
new
id => $STRING
A scalar identifier to use to indicate position on the grid. If one is not provided, the upper-cased first name character will be used by default.
Currently, it is required that this be a single uppercase letter (the first letter of the craft name, probably), since a
hit
will be indicated by 'lower-casing' this mark on a player grid.name => $STRING
A required attribute provided to give the craft a name.
points => $INTEGER
The number of total points that a craft is worth.
position => [$X, $Y]
The position of the craft bow ('nose') on the grid.
orient => $BOOLEAN
The vertical or horizontal orientation of the craft.
Set this to
0
for vertical and1
for horizontal.If not defined, the craft is randomly oriented on creation.
hits => $INTEGER
Computed
hit
Increment the craft's hit
attribute value and return what's left of the craft (total point value minus the number of hits).
Have different numbers of different weapons.
Allow a craft to have a width.
Gene Boggs <gene@cpan.org>
This software is copyright (c) 2020 by Gene Boggs.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.
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To install Game::Battleship::Craft, copy and paste the appropriate command in to your terminal.
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For more information on module installation, please visit the detailed CPAN module installation guide.